dod 250 style pedals DOD VINTAGE 70s Overdrive Preamp 250 Guitar Distortion Fuzz Pedal Gray –  Still Kickin Music
SKU: 1161988235
dod 250 style pedals

dod 250 style pedals DOD VINTAGE 70s Overdrive Preamp 250 Guitar Distortion Fuzz Pedal Gray – Still Kickin Music

Sale price$19.73 Regular price$21.92
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Description

dod 250 style pedals DOD VINTAGE 70s Overdrive Preamp 250 Guitar Distortion Fuzz Pedal Gray – Still Kickin MusicVintage DOD distortion with all the beautiful grit you've dreamed of 40 years young and goin' strong! Description This is an amazing little box vintage 70s DOD Overdrive Preamp 250 in the gray box with original knobs and plastic grommets on the bottom. I had never owned one until this and it really delivers on the hype. For years I swore by a 70s Ibanez Overdrive II green box, but this DOD is at least as good, probably better sounding. Pure

 Vintage DOD distortion with all the beautiful grit you've dreamed of

--40 years young and goin' strong!

Description

This is an amazing little box--vintage 70s DOD Overdrive Preamp 250 in the gray box with original knobs and plastic grommets on the bottom. I had never owned one until this and it really delivers on the hype. For years I swore by a 70s Ibanez Overdrive II green box, but this DOD is at least as good, probably better sounding. Pure transparent fuzz distortion, meaning your tone, chords and all notes shine through but with a beautiful warm overdrive. It doesn't make a mess of your signal, it compresses it to a laser beam of great distorted sound. It's everything you've heard of and more. I want to keep it but I can't justify keeping two amazing vintage distortion pedals at the moment. I will think of this fondly once its gone, and then probably turn around and start searching for another! Thanks for looking.

What You Get
-- Full setup, cleaning, and new strings.
-- FREE USA shipping.
-- 30-day return policy.
-- Ship within 1 business day--pro packing.

Guitar Setup
My setup on guitars includes new strings (9s or 10s depending on what the nut is cut for), overall polish, cleaning any gunk off fingerboard, oiling neck, and polishing frets when necessary. I spray out any pots that are noisy. I turn the truss rod (if necessary) and set string height at low-to-medium action depending on string buzz present. Since setup is highly subjective you may need to get it set to your particular needs by your personal luthier. I don't claim to be a trained luthier, but I'm able to set guitars/basses for a reasonable out-of-box experience and have had very few complaints. If you're looking for the perfect setup on a used guitar, please expect to take it to a trained luthier who is familiar with your individual playing style and preferences. ps: basses get the same setup minus the new strings. Thanks!

Packing
I use quality boxes, thick bubble wrap, and peanuts to pack guitars. I have a very high rate of successful guitar and bass shipping (meaning few damaged instruments). I have been doing this 10 years and know how to pack well--with or without a hard case. I wrote a detailed story with photos on how I pack a guitar, which you can find on my StillKickinMusic site blog. If you Google "THERE IN ONE PIECE...How to Pack a Guitar" you will find it. Thanks.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 1161988235

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Verified Purchase
C. Morelock
Belleville, US
★★★★★ 3
Typos make this appear sloppy and questionable
Format: Paperback
Number of typos in the first chapter alone makes the info contained within questionable to me. P. 11 Indie games are “mostly releases through streaming services like Twitch and Switch”. Twitch is a streaming video site and Switch is Nintendo’s hybrid handheld/console. P.13: SHMUP is misspelled as SHUMP Survival Horror is listed as “players are generally helpless against a supernatural threat” which is not accurate for the genre’s most popular game, Resident Evil, where you’re well-armed against a non-supernatural threat. Vehicles simulation is listed as a genre but racing is not…even though they are not necessarily the same genre. P.14 Shigeru Miyamoto’s name is spelled as “Shiguru” I’m sure the following chapters will cover Ye Suzaku and Jean Romato.
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Reviewed in the United States on April 7, 2025
R
Verified Purchase
Rick N
Carnegie, US
★★★★★ 5
I would consider this a must read for game developers.
Format: Paperback
Full of really useful information, and written with a touch of humor.
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Reviewed in the United States on August 10, 2025
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Verified Purchase
gd1701
Dallas, US
★★★★★ 5
Great game design book
Format: Paperback
Great new version of the book. Worth upgrading.
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Reviewed in the United States on January 29, 2025
L
Laddie
New York, US
★★★★★ 5
Level Up Again: Essential Third Edition for Video Game Designers
Format: Paperback
If you’re serious about making fun and successful videogames, you will buy, read and learn from Level Up! 3rd Edition. I was the first person to pre order the 1st edition, and as someone who worked alongside Scott Rogers at videogame publisher THQ, I can tell you this newly expanded volume is the most complete, accessible guide to video game design yet. Scott Rogers remains the “heavy hitter” I described in my original review—equal parts lifelong gamer, pen and paper enthusiast, and seasoned industry pro. He’s witnessed games evolve from the ground up, studied every mechanic, and distilled decades of professional game design wisdom into lessons both beginners and veterans can apply immediately. Building on the solid foundation of the 1st edition—history, team roles, idea to concept mapping, the Triangle of Weirdness, and the Beat Chart—the 3rd Edition has been expanded to cover today’s challenges. You’ll see how to develop ideas with real world appeal and weave monetization strategies into your game designs from day one. A new chapter on playtesting walks you through structuring tests, gathering actionable feedback, and iterating mechanics, saving you weeks of blind alleys. There’s an in depth exploration of pre production through post mortem so you can avoid feature creep, scope collapse, and production bottlenecks. You’ll also find dedicated guidance for console, mobile, VR/AR/MR, and live service games—including detailed control schemes, UI/UX patterns, and economy rules tailored to each platform. And consistent with the first two editions, Scott includes new exercises and analogies—even an original chili recipe that illustrates balancing risk versus reward in game economies (and because Scott loves chili). You’ll still find the clear “Universal Truths” synopses at each chapter’s end, an updated table of contents and index for quick reference, and the cartoons and Rogers isms that make complex concepts easier to understand. If you want to level up your game design knowledge, grab this 3rd Edition of Level Up! For a deep dive on the original material, see my full review of the 1st edition on Amazon. Laddie Ervin Scott’s former boss and video game industry professional.
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Reviewed in the United States on April 17, 2025
T
Tom
Grantham, US
★★★★★ 5
Like you have a smart helpful co-worker
Format: Paperback
This is the friendliest way to learn real practical game design you’ll ever find. Scott is an expert at this. He knows his stuff. And he’s happy to share. Joyous, even. This book is full of tips and stories and good ways to think about things. There are occasional academic frameworks, but most of those are side notes. Think of this more like you’re starting a job at the game studio of your dreams and the guy sitting next to you knows everything and wants to share. And he can draw! The sketches are cute and really help get the ideas across. I would read this without the images, but the images make it more fun and easier to absorb. I’ve read previous editions and this is the best version by far. The section on prototyping is especially nice. Prototyping is a key concept to learn, and breaking it down with some systems thinking is smart. The updated sketches and references throughout the book are also great - it feels current. About me: I’ve been a professional game designer for over 30 years. I’ve taught this material at colleges for almost ten years. I know game design. This is game design, but even more fun than it already is.
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Reviewed in the United States on May 31, 2025

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